Spreading good to teachers who are spreading knowledge
Applications are open through Nov. 25.
Power to Play offers two types of grants – one focused on athletic extracurricular activity and the other on artistic extracurricular activity. Both of these annual grants aim to increase participation in their respective programs.
Since 2014, Power to Play has awarded more than 100 grants totaling more than $200,000 to support high school athletics and arts programs. Up to 36 grants of $2,500 each will be awarded to high schools across Alabama within Alabama Power’s service territory. Eighteen will be awarded to arts programs and 18 to athletics programs.
How we evaluate Power to Play Grant candidates
- The grant application is for schools only.
- The applicant can demonstrate a reasonable expectation to increase the number of students participating in high school athletics or high school arts programs.
- Power to Play grants are limited to schools determined to have an overall financial need.
- For purposes of this program, a school is determined to have a financial need if 50 percent or more of its full-time students receive free or reduced-price lunches.
- Schools submitting an application must indicate the specific intended use of the grant money and an estimate of how many students will be affected.
- To apply for the athletic grant, a participating school must be a member in good standing of AHSAA.
- The school must identify one of three goals for the athletic grant money:
- offering a new sport at the high school,
- offering a new team (freshman team, JV team) in an existing sport
- increasing the number of students carried on the roster of an existing team.
- The grants also can be used to significantly reduce the participation fees for existing teams as a way of increasing participation. For purposes of this grant program, a significant reduction means either (A) a decrease of 75 percent or more from the 2017-2018 per-player participation fees, or (B) reduction of participation fees to $25 or less per player. Schools basing grant applications on this approach must provide the needed detail to support this use of the grant funds.
- The schools must identify one of the following three goals for the arts grant money:
- increasing participation for an existing arts, fine arts or performing arts program, including but not limited to: band, visual arts, creative writing, theater, choir and dance,
- offering a new arts program at the high school,
- enhancing or upgrading supplies or equipment.
- All applications will be reviewed by Alabama Power Foundation for adherence to the Power to Play guidelines. If time permits prior to the deadline, schools will be notified if their grant applications must be modified. Applications submitted on the last day will not be able to be modified if there are problems.
- The applying project or program has not received funds from one our other programs, though applicants may apply for an arts grant and an athletics grant in the same year.
How we’d like to see Power to Play Grants used
Examples of permitted uses for Power to Play athletic grants include:
- The purchase of sport-specific equipment and/or uniforms for the new teams/new players,
- The payment of a coaching supplement for the new team,
- Payment of expenses for the new item, such as referees, umpires and tournament entry fees,
- Improvement to a sports venue that increases its capacity for handling new teams (for instance, adding lights to an outdoor field that did not have lights would be an acceptable use; whereas a new scoreboard would not be an acceptable use).
Examples of permitted uses for the Power to Play artistic grants include:
- The purchase of new uniforms for dance teams or choir.
- Purchase of equipment, such as new instruments for new band members or production equipment not previously available at the school.
- Significant reduction of annual fees as a way to increase enrollment in arts program. For purposes of this grant, a significant reduction means a 50 percent decrease in annual fees from the previous school year.